Apr 25, 2009, 04:09 AM // 04:09
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#41
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Frost Gate Guardian
Join Date: May 2006
Guild: Average Joes [none]
Profession: Mo/W
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Quote:
Originally Posted by Red Sonya
lol and how much time do you consider CASUAL playing lol. What you did would take me a week of playing time to do. That's CASUAL playing not what you are doing. lol I get a kick out of these hard core who call themselves CASUAL playing hahaha.
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2 hours a day easy? honestly, all you have to make sure of is that you have a couple of characters that can access most of the content, u can complete most of the dailys in two hours, thats my personal time.
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Apr 25, 2009, 06:16 AM // 06:16
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#42
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Time For Plan B [RUN]
Profession: E/Me
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You guys are funny, it will take me about 2 weeks to get a Heavy Pack without too much effort, PvP Quests give around 200-300 Copper every day so if you only complete those on 1 character you get more than 50% of your needs in 2 weeks and this is not taking PvE into account. As soon as you can transfer the coins through storage it will be so easy to get the packs and everlasting fireworks. But yeah, if you never do a bonus on the quests then you are kinda screwed, and no one is telling you to grind, thats your own choice. I like to see the PvE quests as a reason to go back and do something in PvE that I haven't done in ages and actually getting some reward for it. The PvP quests are awesome cause the rewards are big and they're easy to complete (ok, maybe not the "win an AT match", although I made that one too). Overall, coins are easy to get so stop complaining, only problem is that they can't be transferred through storage =p
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Apr 25, 2009, 06:57 AM // 06:57
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#43
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Jungle Guide
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Quote:
Originally Posted by thelessa
I am hoping that the "equipment packs" will be able to be sold. I would definitely buy at least 3 of the 20 slot size!
I wish there was a better way to get them other then just those quests.
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Heh i can see it now. WTS 20 slot E-bag 100k +23e
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Apr 25, 2009, 08:07 AM // 08:07
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#44
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Lion's Arch Merchant
Join Date: Feb 2009
Location: United States
Guild: One Thirty Three Seven [ムるるで]
Profession: P/W
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In my honest opinion I think they should make them tradeble, it puts a new way to make money in the game and also it keeps out the grinding that they were worried was keeping people from playing guild wars in the first place when they decided to make the HoM account wide at an extent.
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Apr 25, 2009, 08:33 AM // 08:33
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#45
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Wilds Pathfinder
Join Date: Jan 2007
Location: the Netherlands
Profession: W/Mo
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The real silliness is this:
PvE characters need the packs most, BUT the pvp challenge gets you the most points.
Interesting to note:
Small Equipment Pack: 5 spaces at 1 silver each.
Light Equipment Pack: 10 spaces at 1 silver each.
Large Equipment Pack: 15 spaces at 3.3 silver each.
Heavy Equipment Pack: 20 spaces at 7.5 silver each.
I would've thought that 5 gold z-coins would've been more than plenty for a heavy pack.
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Apr 25, 2009, 08:43 AM // 08:43
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#46
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Frost Gate Guardian
Join Date: Mar 2006
Location: Isle Of Solitude
Guild: Super Kaon Action Team [SuKa]/[DoDo]
Profession: W/
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Quote:
Originally Posted by cthulhu reborn
The real silliness is this:
PvE characters need the packs most, BUT the pvp challenge gets you the most points.
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Nothing is stopping you from participating in some sorts of PvP... Everyone can easily play some AB's if you want the coins for them. Anyway, I have one pve character and my storage is completely filled with armors for that character, who says PvP players dont need them..
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Apr 25, 2009, 09:57 AM // 09:57
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#47
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Wilds Pathfinder
Join Date: Aug 2005
Location: Netherlands
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I don't think it's that much at all (and I'm someone with no max title cause I get bored of the grind after a few hours).
All you guys who complain about 15 gold zcoins being too much are silly. If a 15-slot-bag would have been the max you'd have been happy too. You don't need 20 extra slots on every character. If you do, get rid of the crap in your inventory.
Anyway, I'll be selling my Heavy Equipment Pack as soon as I get it. Unless of course getting 15 zkeys earns more
Remember, you don't need to do those quests. I know I probably won't do quite a few of them and especially not on all characters. The rewards are amazing to be honest, as they go on top of your normal rewards. Can't wait to cash in 9k balthazar faction for winning one GvG
Edit: Actually, I'd say the Zaishen quests are by far the best part of this update.
Last edited by Medion; Apr 25, 2009 at 09:59 AM // 09:59..
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Apr 25, 2009, 02:58 PM // 14:58
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#48
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Frost Gate Guardian
Join Date: Nov 2005
Guild: Charter Vanguard
Profession: N/E
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Quote:
Originally Posted by Medion
You don't need 20 extra slots on every character. If you do, get rid of the crap in your inventory.
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You've obviously never heard of armour, have you?
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Apr 25, 2009, 03:11 PM // 15:11
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#49
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by cthulhu reborn
The real silliness is this:
PvE characters need the packs most, BUT the pvp challenge gets you the most points.
Interesting to note:
Small Equipment Pack: 5 spaces at 1 silver each.
Light Equipment Pack: 10 spaces at 1 silver each.
Large Equipment Pack: 15 spaces at 3.3 silver each.
Heavy Equipment Pack: 20 spaces at 7.5 silver each.
I would've thought that 5 gold z-coins would've been more than plenty for a heavy pack.
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The PvP challenge also takes the longest. Last night it took around 3/2 hours to get 6 wins, and we won every time. Molotov took 5 minutes; Blackside took 20-30ish.
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Apr 25, 2009, 03:51 PM // 15:51
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#50
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Wilds Pathfinder
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
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Quote:
Originally Posted by Lonesamurai
But the bags WILL be...
so why not just enjoy doing the quests, hell, Rocktail in HM was fun today and then buy them when people have them
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qft. I personally am liking the quests a lot, give me a reason to do random stuff and with great rewards for it. and I'll be saving up for 2 of those bags (one for each char of mine that's finished the HoM armor monument), maybe more if they turn out to be really profitable. But yeah so far so good, Rocktail yesterday was a blast so was Blacktide and I always love AB
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Apr 25, 2009, 04:09 PM // 16:09
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#51
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Wilds Pathfinder
Join Date: Aug 2005
Location: Sorrow's Furnace Hot Tub
Guild: RoS
Profession: Mo/Me
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Quote:
Originally Posted by Targren
Thank Melandru the bounties are not all in the elite areas. Kanaxai on the first day? I want some of whatever they were smoking.
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Well, Kax HM is anywhere from 45-1:30, depending on how slow your group is. Plus you get all the drops and the end-mission chest with 2 items and some jadeite. Not a bad haul IMHO.
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Apr 25, 2009, 04:12 PM // 16:12
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#52
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Wilds Pathfinder
Join Date: Aug 2005
Location: Sorrow's Furnace Hot Tub
Guild: RoS
Profession: Mo/Me
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Quote:
Originally Posted by kilkelo
You've obviously never heard of armour, have you?
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Buy a copy of GW GOTY Edition for $10. Problem solved. (put your upgrades, dyes, extra stacks, stuff you don't use often, et cetera on that account)
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Apr 29, 2009, 05:08 PM // 17:08
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#53
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Academy Page
Join Date: Apr 2009
Location: Europe
Profession: E/Me
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I looked forward to this update, but was disappointed when things became clear to me.
The free storage tab is nice, thanks for that. Even tho it took a day or two before the website where I had to give in the "FREESTORAGE" code for my account was working properly.
The equipment packs sounded amazing, imagine, stuffing some armors and stuff in a seperated bag, leaving more space.. If you know I have 16 characters of which 12 are pve, and I own over 210 green weapons, not to mention all the armors, gold weps and minipets,... You can see how a couple more slots would make me a happy camper.
But then theres the usual arenanet-disappointment. They update, but they never do things 100% right. I appreciate the effort to bring more people to the towns and missions, after 4 years the game is basicly dieng what pve concerns. On top one of their former "lets ruin the game" updates, the loot scaling nerf, created a pve community of players looking for other ways to make some money. Resulting in running basicly everything that can be run as a plague all over guild wars. Long ago when I started to play, the only run people might have taken was the famous droknar run. Today, in almost every mission town there's runners stealing potential real players away to have em be lazy and pay. And ofcourse theres the mentallity of people who are lazy and look for a runner. That + the addition of heros made PVE a more than single player game mode. What once was known as a great balanced limited skill using 8 player team game versus environment, is now a portal for runners and their clients.
Woops, that was more than I intended to write.
But it is one of my biggest irritations on GW.
I played alot of RA (glad5) and tried HA (R6), but stopped HA because of the rank discrimination. If you lack a big good guild, like I do, you have nothing to do in HA. It's "r10+++ no naabs".
So yes, I played Prophecies, Factions, Nightfall and Gwen on +10 characters + once on my ele in hard mode. After 6700 ingame hours, I'm more than longing for GW2.
I expected alot of this update, unfortunatelly arenanet still hasn't learned it.
The only fun thing in this update is that traveling collector with his friend professor dolyakson or whatever his name is. They brought a smile on my face. But the zcoins make my eyes roll.
I'm off now, getting 5% closer to my heavy equipment pack. YAY!!!
I only need to collect 7500 coins for 11 more characters after this.
Last edited by ShivaTwoDelta; Apr 29, 2009 at 05:11 PM // 17:11..
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Apr 29, 2009, 06:00 PM // 18:00
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#54
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Forge Runner
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Quote:
Originally Posted by ShivaTwoDelta
But then theres the usual arenanet-disappointment. They update, but they never do things 100% right. I appreciate the effort (...)
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I feel the same, and it really is like that.
Always ANet adds something that people were waiting for a long time, everyone is excited and then there is always a big turn-off associated with it. This is a sad trend, should be stopped and not continue in GW2.
P.S.:
The entire issue with bags is that we have to play a lot for something as trivial as storage/bags. Or that we have to buy storage tabs.
This is just BS. The notion that this is going to keep people entertained is a sad trend, I hope they have some better ideas for GW2.
Last edited by Longasc; Apr 29, 2009 at 06:09 PM // 18:09..
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Apr 29, 2009, 06:28 PM // 18:28
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#55
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Jungle Guide
Join Date: May 2005
Location: Gatineau, Qc, Canada
Guild: Kiss of Anguish [KISS]
Profession: P/W
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I really dont think that it is that bad everyone. I have been doing them since they have been posted and I am at a little over 2 Gold Coins already so if a few says = 2 of 15 gold coins, then I am all for it. Besides I feel like it adds a breath of fresh air to the game
I am sure that you have all noticed the benefits from the Zaishen Quests:
1. They slowly add to your Title Tracks: Doing the Zaishen Misions in Normal mode or Hard mode and achieving the Bonus for the objective will eventually get you your Mission title tracks as they cycle the locations each time.
2. The Rewards from the Zashen Mission, Bounty and Combat are FAR superior to any previous Reward we were used to. Usually dealing out some reasonable gold, faction, reputation or XP.
3. They make people play together again. Sure some people havent learned to play effectively but we can now rely on some more dedicated players to pick up the slack and renew the enjoyment of playing with random pickups and enjoy the game as it was ment to be back in the day.
4a. If you were to bring along a skill cap for every Zaishen Bounty, you could work on your Elite Skill Hunter title.
4b. Zaishen bounties sometimes require you to kill the end boss from dungeons, therefor asking you to complete those, helping you complete a Dungeon Guide and working on your EOTN title plus the reputation title for which the dungeon is in.
5. Yes the main goal of most people is to get the Heavy Equipment Pack but for those who desire other things they did add some alternatives like: sugar, fireworks, alcohol, zkeys, elite tomes.
I heavily recommend doing Hard Mode and having the following items in your inventory to increase the Rewards you get for each.
1. Prophecies Book [HM]
2. Factions Book [HM]
3. Nightfall Book [HM]
4. Eye of the North book (Hero's Handbook) [HM]
5. Dungeon Guide [HM]
6. A Skill Cap (If you so wish)
7. Summoning Stones (If you so wish. Each Player is capable of using summoning stone for 30 minutes and 1-4-8 summoned creatures can help make things easier)
As you complete Missions or Bounties these will fill in automatically, even though it may take some time, they are worth having on you.
Ultimatly what I suggest is have a look at the posted Quests and weigh the Reward to the amount of time and effort each one takes and try to complete it. Then complete it on all your other characters
Last edited by Zodiak; Apr 29, 2009 at 06:48 PM // 18:48..
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Apr 29, 2009, 08:30 PM // 20:30
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#56
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Wilds Pathfinder
Join Date: Jun 2008
Location: Look up.
Guild: Kurzick Conflagration Unit [KCU].
Profession: W/
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Quote:
Originally Posted by Zodiak
I really dont think that it is that bad everyone. I have been doing them since they have been posted and I am at a little over 2 Gold Coins already so if a few says = 2 of 15 gold coins, then I am all for it. Besides I feel like it adds a breath of fresh air to the game
I am sure that you have all noticed the benefits from the Zaishen Quests:
1. They slowly add to your Title Tracks: Doing the Zaishen Misions in Normal mode or Hard mode and achieving the Bonus for the objective will eventually get you your Mission title tracks as they cycle the locations each time.
2. The Rewards from the Zashen Mission, Bounty and Combat are FAR superior to any previous Reward we were used to. Usually dealing out some reasonable gold, faction, reputation or XP.
3. They make people play together again. Sure some people havent learned to play effectively but we can now rely on some more dedicated players to pick up the slack and renew the enjoyment of playing with random pickups and enjoy the game as it was ment to be back in the day.
4a. If you were to bring along a skill cap for every Zaishen Bounty, you could work on your Elite Skill Hunter title.
4b. Zaishen bounties sometimes require you to kill the end boss from dungeons, therefor asking you to complete those, helping you complete a Dungeon Guide and working on your EOTN title plus the reputation title for which the dungeon is in.
5. Yes the main goal of most people is to get the Heavy Equipment Pack but for those who desire other things they did add some alternatives like: sugar, fireworks, alcohol, zkeys, elite tomes.
I heavily recommend doing Hard Mode and having the following items in your inventory to increase the Rewards you get for each.
1. Prophecies Book [HM]
2. Factions Book [HM]
3. Nightfall Book [HM]
4. Eye of the North book (Hero's Handbook) [HM]
5. Dungeon Guide [HM]
6. A Skill Cap (If you so wish)
7. Summoning Stones (If you so wish. Each Player is capable of using summoning stone for 30 minutes and 1-4-8 summoned creatures can help make things easier)
As you complete Missions or Bounties these will fill in automatically, even though it may take some time, they are worth having on you.
Ultimatly what I suggest is have a look at the posted Quests and weigh the Reward to the amount of time and effort each one takes and try to complete it. Then complete it on all your other characters
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Yeah I guess that is one way of saying it, but I have been playing those quests for as much time as I could per day and I only have 250 c-zoins I have exams, homework, work, home duties and so on. I can max spend 1 - 1:30 hours a day and that leaves me with little time to get those packs :S
Side note: I don't really need them that much the + 5 thingy is enough, but I'm guessing other people who has the same amount of time affordable for GW need those a bit more.
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Apr 29, 2009, 08:44 PM // 20:44
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#57
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Furnace Stoker
Join Date: Sep 2008
Location: orlando,florida
Guild: Society of Souls [Argh]
Profession: Rt/E
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first yay! they finally fixed the chest bug. why oh why is the big bag so expensive?! i am slowly working my way towards it and the moss spider egg. >> and why is it you can only get it 3 way. if they made it like the moa chick quest then i would be so happy. but like someone said on one thread same old stuff is still same old stuff. i dont know about the rest of you but grinding out all these quests on each char can be so tiring. and the 30 copper for one sparkler? >> nty i rather pay 200g for one then that.
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Apr 29, 2009, 09:02 PM // 21:02
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#58
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Jungle Guide
Join Date: Jun 2005
Location: California
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: Me/
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Quote:
Originally Posted by veteran_player
I think his point was that Guild Wars, which was originally advertised as being a game without grind is now nothing more than grind.
I actually like games that offer huge grinds. I am a gamer and I love to play games when they are well done.
The problem with the transformation of Guild Wars from a game without grind to a game that is nothing but grind center in the fact that A-net realized that they had broken the game beyond fixing and decided to abandon it for a fresh start with Guild Wars 2. This of course means that all of this grinding is for nothing because by the time the Grind Ends GW2 would be the standard and nothing that you have earned in GW1 can be moved to GW2.
I won't bother with the equiptment slot grind because the reward is not really commensurate to the effort involved. It would have been nice if the coins could be sold, as it would give players unwilling to spend 375 days in grind a reason to do some of the quests, which are obviously designed to encourage players to revisit areas that have fallen into disuse as they were not much fun to begin with.
This assumes that you were asking him in earnest as opposed to simply trolling someone who said something you do not like Miss Puddles. I apologize for taking you seriously if in fact this is not the case.
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My intent was not to be a troll, I was honestly asking if the OP didn't want to bother and was just complaining.
I see your point about the change in grind in this game, which has been an issue for many players for a long time. The way I see it, the longer a game is out, the more gear there is to acquire and the tougher the gear will be to get. The better equipment packs won't be attainable instantly, and this seemed to me like kind of a given.
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Apr 29, 2009, 09:05 PM // 21:05
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#59
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Wilds Pathfinder
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I just hate how the most rewarding quests are the elitist PvP ones like GvG and HA. With the time spent spamming in int1 for a group and actually win all the required matches, I can probably do the PvE ones 10 times over, but its too bad the PvE chars can't be remade in one minute.
Last edited by UnChosen; Apr 29, 2009 at 09:10 PM // 21:10..
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Apr 30, 2009, 02:07 AM // 02:07
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#60
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Academy Page
Join Date: Apr 2009
Location: Europe
Profession: E/Me
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Quote:
Originally Posted by Longasc
The entire issue with bags is that we have to play a lot for something as trivial as storage/bags. Or that we have to buy storage tabs.
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Keeping GW free of membership fees comes with a price after years, I guess. I too hate this trend.
The re-styling option for example. For years I am dreaming of a "barber npc" I'd like to have the option to change my chars hairstyle for a reasonable price. Ingame gold that is.
I was more than excited when I heard about an npc that can change ur entire look, till I read it costs 8.99 dollar.
I understand they cant offer it for free or people would change their looks every day, but again its pay-time with real money if you wanna benefit from the nice 4rd anniversary update.
Quote:
Originally Posted by Zodiak
I heavily recommend doing Hard Mode and having the following items in your inventory to increase the Rewards you get for each.
1. Prophecies Book [HM]
2. Factions Book [HM]
3. Nightfall Book [HM]
4. Eye of the North book (Hero's Handbook) [HM]
5. Dungeon Guide [HM]
6. A Skill Cap (If you so wish)
7. Summoning Stones
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Ironicly, dragging all those items with me would require an extra bag, the one thing I am grinding for for days now. LOL!
It's a circle, isn't it? >_<
Doing hard mode also requires characters to have completed the campaign in normal mode. I have +10 chars that have completed all missions in the 3 campaigns so that's no problem for me, but I doubt most players did all that on as many chars.
Overal I can only conclude the intentions are ok, but the way its executed isn't. With the knowledge that people ofcourse want to get the biggest equipment pack, and preferably on every character they have (due the lack of free storage space in contrast with the MASSIVE amount of items the game hands out), arenanet should have known that 15 gold zcoins (or 7500 copper coins), resulting in weeks of redoing quests and missions on several characters just to get 1 such pack, is simple a price way too high for what it is worth.
But since theres no alternative unless paying real money, we play their game anyway.
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